An Archive of over 800+ book covers and 180+ book cover designers.
Design glut interviews Swissmiss, Tina Roth Eisenberg, to talk about blogging and starting her studio.
Iris is an affordable ($79) image editing application for the Mac.
Am toying with the idea of stripping all graphic elements from konigi.com to speed up load times, simplify navigation, and make screenshots the focus of the page. If you're a registered user to the site, you may login and use the konigi-1-1 theme to test drive it.
As you may know, several months ago, I created an Adobe Photoshop template for creating comps that work with Olav Bjorkoy's Blueprint CSS Framework. Today I'm also adding an Illustrator template to my Resources section and I have updated the Photoshop template to include horizontal guides.
Both templates are simply documents with guides based on the 24 units provided by Blueprint. The background image of the grid is also provided with a layer to show unit numbers if you like, and the Illustrator document shows a fake comp to demonstrate positioning on the grid.
You may download the templates here:
I welcome your feedback.
The wireframe stencils are now being maintained at Konigi. Please download them there.
Last updated: 12 March 2008
I created an Adobe Illustrator template for creating comps that work with Olav Bjorkoy's Blueprint CSS Framework.
The Illustrator template is simply a document with guides based on the 24 units provided by Blueprint. A layer is provided to show unit numbers if you like, and 2 layers showing the grid dividing into thirds and quarters (thanks to Phil for that). Additionally there is a page wireframe included to demonstrate the template's use. Enjoy!
See also the Photoshop Template for Blueprint
If Saul Bass did the titles for Star Wars, it would look like this.
After about a 4 year break from blogging about information architecture on iaslash (my last post there was 11/2003) I've decided to return to blogging on a wider range of user experience topics. The new blog is called Konigi. Here's a snapshot of how it looks today:
The word Konigi means "to make known." Before I started on this project I wanted to find a way to focus on doing some sort of personal knowledge management related to web design, and somehow I ended up doing this site. I can't tell you how happy I am to have finally found a way to combine my interest in KM, Design and UX, and Blogging into one project.
Herw's what you find on the site for now:
- Interface: A gallery of user interface and interaction examples that are both conventional and accepted solution as well as innovative examples that push the use of medium.
- Design: A gallery of sites that can be described as influential, innovative, and effective at representing their brand and purpose. Visitors may submit designs for inclusion. The submissions that get the most votes will be included among the featured sites.
- Notebook: This is the more traditional blog, pointing to UX resources. For now I'm going to keep the writing lean and succinct. This is also the place where I'll be posting the Collages (Command-Shift-5) I play with occassionally and post to Flickr.
- Function: This is a competitive analysis section that I'm working on and hope to release very soon. Hopefully these pages will start appearing in the Spring.
When I started this project a few months ago, I thought I'd simply be starting a blog or wiki, but somehow it evolved into a more focussed portal of sorts with lots of screenshots. I got my hands on Skitch and started posting screenshots to Flickr. I started a new job last year and found myself taking screenshots a lot more and write a lot less on urlgreyhot. All the little experiments using Skitch on Flickr forced me to organize things and separate these screens from those Ipost to urlgreyhot. This is where Konigi comes in. Hopefully it will keep this stream of screenshots in order so they're findable and reusable by others in the UX community who may be interested in them.
I'd love to hear your feedback.
Tina pointed to NY Magazine's short article on the architect/designers, Massimo and Lella Vignelli. There's a great quote in there that speaks about how the Vignellis arrive at solutions to design problems, and is certainly appropriate to the work we do while working on user experiences for the web.
It’s a matter of discipline, and it starts by looking at the problem and collecting all the available information about it. If you understand the problem, you have the solution. It’s really more about logic than imagination.
(via swissmiss)





